Resident Evil 0 N64 Prototype Rom //top\\

Low-polygon, heavily pixelated, Rebecca wears her classic RE1 outfit.

In July 2015, Capcom officially released footage of the ⁠N64 prototype version as part of their promotional campaign for the Resident Evil 0 HD Remaster, giving fans a clear look at the early graphics and character models.

To understand the value of the prototype, one must rewind to the late 1990s. Capcom had just pulled off a miracle: Resident Evil 2 on the N64. Against all odds, a team led by Angel Studios (now Rockstar San Diego) compressed the entire dual-disc PS1 epic onto a 64MB cartridge, complete with full-motion video and voice acting. Resident Evil 0 N64 Prototype Rom

originally wore a beret and a different outfit that would have evolved into her RE1 look as the game progressed.

This is wild piece of survival horror history. Capcom had just pulled off a miracle: Resident

Would you have played RE0 on N64 back in the day? Drop your thoughts below. 👇

If you want to explore more about retro preservation, tell me: This is wild piece of survival horror history

The project was officially announced at Tokyo Game Show 1999. Capcom chose the N64 for two primary reasons:

's design was mostly established, though he was originally going to give Rebecca her iconic red bandana instead of the dog tags seen in the final game.