Round Corner Crack Top ((top)): Sketchup

Here is how to identify, fix, and prevent the "sketchup round corner crack top" issue. 1. The "Dave Method" (Scaling Up)

What is the of the object you are rounding?

The RoundCorner plugin expects the faces adjacent to the edge to be perfectly flat (planar). If your top face is slightly warped, twisted, or contains hidden triangulated lines, the plugin will fail to calculate a clean boundary, causing the top mesh to tear. 3. Non-Manifold or "Dirty" Geometry sketchup round corner crack top

Draw a line diagonally across the top face. If a new face forms or shifts, your top face was not perfectly flat.

Scale your tabletop up by a factor of 10 or 100 before running the rounding tool. Once the geometry is rounded, you can scale it back down to its original size. SketchUp will retain the smooth high-fidelity detail without generating errors. 2. Reversed or Exploded Faces Here is how to identify, fix, and prevent

). When rounding a corner with a small radius, the geometry may fail to close, leaving a visible gap or "crack". How to Fix or Create the Piece

Ensure you are running the latest version of Fredo6's extensions (FredoCorner or RoundCorner) along with the updated LibFredo6 library. Newer versions feature optimized algorithms that handle complex top-face intersections more effectively. The RoundCorner plugin expects the faces adjacent to

: For organic models, sub-division surface modeling often yields cleaner rounded corners than traditional destructive follow-me operations.

If you have ever spent hours modeling a detailed object in SketchUp only to have Fredo6's RoundCorner plugin turn your perfect geometry into a jumbled mess of "cracked" surfaces or missing tops, you are not alone. The search for a solution to the infamous problem is one of the most common pain points for both novice and professional users.

Activate the and draw a diagonal line across the top face to see if it forces a split. If it does, your top face is not perfectly planar.