The cfgEffectArea.json file defines contaminated gas areas and special effect zones within your server world. This JSON-based configuration allows server owners to contaminate any part of the world with dynamic precision.
| File / Path | Purpose | |------------|---------| | serverDZ.cfg | Main server config (but this is JSON – it’s a custom config style) | | cfgplayerspawnpoints.json | Custom spawn points (per map) | | cfgeconomycore.json | Economy tuning (rarity, lifetime, restock) | | types.json | Defines which items spawn, quantities, nominal/max counts | | globals.json | Global economy parameters | | events.json | Dynamic event spawning (helicrashes, convoys) | | modname/config.json | Mod-specific settings | | storage_*.json | Some server storage systems (e.g., CF tools) |
Open the file in a text editor and locate the "hooray" or "spawnPoints" arrays. Input your custom coordinates: "pos": [ 10450.0, 0.0, 2300.0 ] Use code with caution. dayz json files
Before making any changes to JSON or XML files, create a complete backup. Incorrect values can break server functionality or prevent the server from starting entirely.
: In your serverDZ.cfg (or via "expert mode" on hosts like Nitrado), you must set enableCfgGameplayFile = 1; . The cfgEffectArea
The cfggameplay.json file is perhaps the most important JSON file for server administrators who want to modify core gameplay mechanics without diving into complex scripting.
"Json in implementation of BI is glorious... You need to keep correct intents, with spaces instead tabs and absolutely correct file intension." Input your custom coordinates: "pos": [ 10450
enableCfgGameplayFile = 1;