C:\Users\YOUR_USERNAME\AppData\Local\AT\Saved\SaveGames
Still can’t find your save files? There’s a 100% reliable trick. Cracked non-Steam versions always include an that explicitly tells the game where to save.
If you are trying to port a save file from a non-Steam version to an official Steam copy, or vice-versa, you cannot simply drop the files in and expect them to boot up seamlessly. The game will often report the data as corrupted. Converting Files for Steam Compatibility
While Steam users have a straightforward save path, the world of releases for Dragon Ball Z: Kakarot requires a bit of detective work. By understanding the role of crack groups (Codex, RUNE) and emulator config files ( steam_emu.ini ), you can locate, back up, and modify your save files with confidence. dragon ball z kakarot save file location non steam hot
%LOCALAPPDATA%\Packages\BandaiNamcoEntertainmentAmerica.DBZKakarotWindows_8b6mca0fbyfbe\SystemAppData\wgs\
Look for a folder named after the publisher and game, typically starting with NamcoBandaiGames or BANDAINAMCOEntertainment . Inside, open the SystemAppData\wgs folder.
Open the Run window (), type %appdata% , and press Enter . If you are trying to port a save
[Drive]:\Dragon Ball Z Kakarot\OfflineStorage\User\remote
Some repackers (like FitGirl and DODI) configure the emulator to place saves inside the game’s own engine directory to avoid Windows permissions issues.
If the above paths don't work, you can use these "hot" tips to locate the files manually: By understanding the role of crack groups (Codex,
Note: 856590 is the official Steam Application ID for Dragon Ball Z: Kakarot. Codex and Plaza Releases
Which version are you using? (e.g., FitGirl, CODEX, Goldberg)