Master Of Raana Corruption -
The game encourages a balancing act, where you can choose to corrupt your household or maintain its purity.
Corruption does not increase on its own. It is a direct consequence of your choices, actions, and environmental exposure. 1. Quest Choices
High corruption reduces resistance to participating in various sexual encounters, including threesomes, particularly when paired with low willpower.
: Achieving orgasms during "rough" or bondage-focused sex is a primary driver for corruption gains. master of raana corruption
For more technical details or character-specific walkthroughs, you can check community discussions on the Masters of Raana itch.io page or the official wiki .
Corruption exists at three distinct levels in the game world:
: Influenced by the player's political actions, such as selling highly corrupted slaves (80+) on the market or managing the News Office with specific political affiliations. Key Thresholds Corruption Level 10 or less The game encourages a balancing act, where you
Training your NPCs in your own training room is a primary method of manipulating their mental state.
The position of power could be used to settle personal scores, acquire wealth through coercion, or to build personal armies.
Are you trying to increase corruption for a , or are you looking to raise your overall household score ? trade caravans vanish
: The "Pure" and "Vanilla" traits naturally lower corruption daily. Household and City Corruption Corruption also affects the environment the player manages.
Around the mid-game, the player is approached by a character named Merovin the Indebted. He offers a straightforward deal: turn a blind eye to his smuggling ring in exchange for a permanent +15% boost to tax revenue. Refusing the deal triggers a cascade of "accidents"—granaries burn, trade caravans vanish, and loyalty in three key provinces drops to zero over ten turns. The game does not present these as consequences of refusal; rather, it frames them as random events.