Top Ranked Fencers
Epee
Sera SONGWhen and where did you begin this sport?
She began fencing at junior high school in Geumsan County, Republic of Korea.
Why this sport?
Her physical education teacher suggested the sport to her.
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Gergely SIKLOSIWhen and where did you begin this sport?
He began fencing at age seven. "I was doing it for fun until around 14 when I beat the Hungarian No. 1 at that time, and realised that this is serious, for real."
Why this sport?
"When I first tried [fencing], I felt like 'this is me'. Fencing is not only about physical or technical capabilities, it's also about mind games. It's not the fastest or the strongest who wins. It's the one who can put the whole cake together."
Learn more→Foil
When and where did you begin this sport?
She began fencing at age six after watching her father fence at a local competition. "My siblings and I thought the sport was strange and interesting-appearing, so my dad started teaching us the basics in our empty dining room and taking us to a club twice a week that was 1.5 hours away from where we lived."
Why this sport?
She and her brother and sister followed their father, Steve Kiefer, into the sport. "Growing up my dad decided that he wanted to take up fencing again. He hadn't picked up a foil in 10 or 15 years, and me and my siblings watched him compete at a local tournament. Then he asked if we wanted to try it, and we said yes. Twenty years later I'm still doing it."
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Chun Yin Ryan CHOIWhen and where did you begin this sport?
He began fencing in grade four of primary school.
Why this sport?
His mother forced him to go to a fencing lesson. "I didn't really want to go, but my mother made me because it was run by a friend of hers and they wanted more students. But, after the class, I loved it and wanted to continue."
Learn more→Sabre
Misaki EMURAWhen and where did you begin this sport?
She began fencing at age nine.
Why this sport?
She was encouraged to try the sport by her parents, and went to a fencing class where her father coached. She took up foil in grade three of primary school, but competed in sabre at a competition which had a prize of a jigsaw puzzle. She then switched to sabre before starting middle school.
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Jean-Philippe PATRICELearn more→Results & Competitions
Latest Results
| Competition | Date | Weapon | Gender | Cat |
|---|---|---|---|---|
| Padua | 2026-03-08 | sabre | M | |
| Athènes | 2026-03-08 | sabre | F | |
| Cairo | 2026-03-08 | foil | F | |
| Cairo | 2026-03-08 | foil | M | |
| Padua | 2026-03-06 | sabre | M |
Upcoming Competitions
| Competition | Date | Weapon | Gender | Cat |
|---|---|---|---|---|
| Budapest | 2026-03-13 | epee | M | |
| Budapest | 2026-03-13 | epee | F | |
| Lima | 2026-03-20 | foil | M | |
| Lima | 2026-03-21 | foil | F | |
| Astana | 2026-03-26 | epee | M |
: The game features a day and night cycle that directly affects your powers; light miracles are more effective during the day, while dark miracles gain strength at night. Key Features Campaign Missions : Over 20 missions across two primary campaigns. Nation Variety
Heaven & Hell: Live and Let Die stands as a flawed but fascinating artifact from the golden age of god games. While it may not have reached the heights of Populous or Black & White , its charming premise, unique day/night mechanics, and creative campaign offer a unique experience for RTS fans.
The game didn't pretend to be a tactical spy simulator. It was an arcade racer pure and simple. It captured the frantic energy of the film’s boat chase, throwing obstacles, enemy boats, and the relentless Sheriff J.W. Pepper (in spirit, if not in literal sprite form) at the player. It was easy to pick up and play, offering a "one more go" appeal that was essential for the high-score chasers of the era.
Heaven & Hell: Live and Let Die is a real-time strategy (RTS) game that combines city-building and divine simulation. Developed by Madcat Interactive Software and published by CDV Software Entertainment AG, it was released on June 25, 2003, in Europe. Heaven And Hell - Live and Let Die PC
The small but dedicated community of Heaven & Hell players has kept the game alive through fan-made content, primarily cheats. The most common cheat involves gaining , which is achieved by editing the game's save files:
: Highly charged citizens who violently reject the opposing side's missionaries. Prophet Types and Special Classes
Released in 2003 by MadCat Interactive and CDV Software Entertainment , Heaven & Hell: Live and Let Die : The game features a day and night
For many, it represents the pinnacle of CDV Software's publishing era—a time when PC games were quirky, experimental, and unburdened by modern live-service trends. How to Play "Heaven And Hell" Today
If you are looking to purchase a copy of this game, you can find original, factory-sealed copies of the 2003 US retail store edition for around $99.95 on eBay. If you're looking for more info on this, I can: Compare it to other 2003 God games. Detail the specific miracles for both sides. Find where to buy it used for cheaper. Let me know how you'd like to proceed! Go to product viewer dialog for this item.
"Heaven And Hell - Live and Let Die PC" had a significant impact on the gaming industry. Its innovative gameplay mechanics and design influenced numerous other titles, including: While it may not have reached the heights
| Publication | Heaven and Hell Score | Live and Let Die Score | |-------------|----------------------|------------------------| | PC Gamer (UK) | 58% | 41% | | GameSpot (1997/2000) | 6.2/10 | 4.5/10 | | User Reviews (GOG) | Mixed (7/10 avg) | Mostly Negative (3/10) |
The premise is straightforward but grand: you assume the role of either the or the Devil . Your ultimate objective is to convert the neutral, somewhat oblivious mortal population of Earth to your side while completely eradicating the influence of your celestial rival.