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Bloody Roar 4 Shenlong Combo List __hot__ Jun 2026

: A quick crouching poke that transitions into a mid-level strike.

Always aim to push your opponent to the edge of the screen to activate wall-splat mechanics.

Do not rush. Wait half a second for the character to fall to knee height. bloody roar 4 shenlong combo list

These are reliable starters and basic bread-and-butter (BnB) strings found in major move lists :

↓ + LK > ↓ + HP (85 dmg) – Sweep into ground pound. Sets up OTG. : A quick crouching poke that transitions into

Don't be afraid to experiment! The game's "Career Mode" allows you to earn DNA Points, which you can use to purchase ability enhancements, new combos, and even moves from other characters to change Shenlong's flow entirely. This means you can create a truly personalized Shenlong, blending his aggressive style with unique moves.

Shenlong's basic strings often lead directly into his beast-specific extensions or the combo ring. Starter String Range/Property Follow-up Extension P, P, P, P, B h, h, *m, m, m Follow with Beast (B) extensions P, P, P, P, d + B h, h, *m, m, l Follow with extensions P, P, P, f + P, B h, h, *m, m, M Wall Launch finisher P, P, K, K, B h, h, m, h, m Follow with extensions f + P, f + P, B Wall Launch db + P, f + P, K Low poke chain Special Moves & Command Attacks Wait half a second for the character to fall to knee height

Before diving into the lists, it is crucial to understand how Shenlong’s command structure works in Bloody Roar 4 . Unlike standard characters who follow linear target combos, Shenlong relies heavily on the system—often referred to as his "Ending Stance" or "Rhythm" attacks. Key Terms and Inputs P : Punch K : Kick B : Beast (Transform/Beast Attack) f / b / u / d : Forward, Back, Up, Down (Directional inputs) qcf / qcb : Quarter-circle forward ( ↓↘→down arrow ↘ right arrow ), Quarter-circle back ( ↓↙←down arrow ↙ left arrow HCB / HCF : Half-circle back, Half-circle forward The Ending Combo System

Shenlong can cancel many of his heavy combo finishers directly into his Beast Drive. Keep an eye on your meter and execute the super command just as the final physical strike connects.

These high-damage finishers are best used at the end of a juggle or after a successful stun. Tiger Insanity (