01702 Release Fix | Rtgi
Controls the precision of each ray. Essential for preventing light leakage. 0.05
One of the most frequently reported problems is that , displaying an infinite loading texture. This is often related to compatibility issues with specific games or versions of Reshade.
Note: If this file belongs to a specific software project other than the RTGI Shader (e.g., a niche firmware or a specific modding tool), please provide more context so I can tailor the notes specifically to that application. rtgi 01702 release fix
| Problem | Potential Fixes | | :--- | :--- | | | Use an older RTGI version (like 0.17), check for game-specific incompatibilities, update Reshade. | | Depth Buffer Issues | In Reshade settings, ensure the correct depth buffer is selected . Disable conflicting overlays. | | Flickering | Check for conflicts with DLSS/Frame Gen. Disable them temporarily to isolate the issue. | | Lighting Cutoffs | Toggle or adjust the "Precise Light Spreading" setting. | | Black Bars in DX9 | Use DXVK to run the game with Vulkan and install Reshade for Vulkan. |
Your screen will split or change color. Look closely at the depth side. If it is completely solid gray, solid black, or white, ReShade lacks access to the game engine's geometry data. Step 2: Modify Global Preprocessor Definitions Controls the precision of each ray
Ensuring the depth buffer is active by unchecking "Copy depth buffer before clear operations" in ReShade's DX9/DX11/DX12 tab if the effect is invisible. for a specific game?
: Open Edit Global Preprocessor Definitions and toggle RESHADE_DEPTH_INPUT_IS_REVERSED between 0 and 1 until light matches geometry. This is often related to compatibility issues with
# Common Global Configurations for ReShade RESHADE_DEPTH_INPUT_IS_REVERSED = 1 (Switch between 0 or 1 if shadows look inverted) RESHADE_DEPTH_INPUT_IS_UPSIDE_DOWN = 0 (Switch to 1 if depth geometry appears upside down) RESHADE_DEPTH_INPUT_IS_LOGARITHMIC = 0 (Switch to 1 for specific engines like GTA V or Arma) Use code with caution.
: You must be a subscriber to Pascal Gilcher’s Patreon to access the official ReShade GI Beta 0.17.0.2.zip .