Open source RGB lighting control that doesn't depend on manufacturer software


One of the biggest complaints about RGB is the software ecosystem surrounding it. Every manufacturer has their own app, their own brand, their own style. If you want to mix and match devices, you end up with a ton of conflicting, functionally identical apps competing for your background resources. On top of that, these apps are proprietary and Windows-only. Some even require online accounts. What if there was a way to control all of your RGB devices from a single app, on both Windows and Linux, without any nonsense? That is what OpenRGB sets out to achieve. One app to rule them all.


Version 1.0rc2, additional downloads and versions on Releases page

OpenRGB user interface

Control RGB without wasting system resources

Lightweight User Interface

OpenRGB keeps it simple with a lightweight user interface that doesn't waste background resources with excessive custom images and styles. It is light on both RAM and CPU usage, so your system can continue to shine without cutting into your gaming or productivity performance.

OpenRGB rules them all

Control RGB from a single app

Eliminate Bloatware

If you have RGB devices from many different manufacturers, you will likely have many different programs installed to control all of your devices. These programs do not sync with each other, and they all compete for your system resources. OpenRGB aims to replace every single piece of proprietary RGB software with one lightweight app.

OpenRGB is open source software

Contribute your RGB devices

Open Source

OpenRGB is free and open source software under the GNU General Public License version 2. This means anyone is free to view and modify the code. If you know C++, you can add your own device with our flexible RGB hardware abstraction layer. Being open source means more devices are constantly being added!


Check out the source code on GitLab
OpenRGB is Cross-Platform

Control RGB on Windows, Linux, and MacOS

Cross-Platform

OpenRGB runs on Windows, Linux and MacOS. No longer is RGB control a Windows-exclusive feature! OpenRGB has been tested on X86, X86_64, ARM32, and ARM64 processors including ARM mini-PCs such as the Raspberry Pi.

God Of War A0133v0100 Cusa07408 Ps4 Pkg A Top Access

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In scene releases, leakers and dumpers often keep the original internal versioning to avoid confusion.

The base v1.00 usually runs on FW 5.05 or higher. However, to run updates (like v1.36), you need a backport PKG. Without backport, you require FW 9.00+. god of war a0133v0100 cusa07408 ps4 pkg a top

The string refers specifically to the v1.33 update for the North American retail version of God of War (2018) on PlayStation 4 Go to product viewer dialog for this item. Technical Context

The Title ID is not just a label; it is the primary key the PS4 uses to find its associated game data, save files, and patches. In essence, while the technical concepts of PKG

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This string dictates the exact software revision and construction type of the PKG file. However, to run updates (like v1

If you are looking for specific technical documentation, checking regional compatibility tables, or trying to match your save files, ensure you cross-reference your console's title ID with the official listings on PlayStation Support or trusted community databases. To help you get this up and running smoothly, let me know: