Stay tuned for future updates, and thank you for playing God of War Ragnarok!
Patch 7 is part of a sustained post‑launch support cycle that began with the PC release in September 2024. Previous updates (Patches 1‑6) focused on:
Fixed an issue where the game's window location was not saved when restarting in windowed mode .
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: Fixed an issue where key bindings assigned to the mouse scroll wheel would reset after restarting the game. SteamInput Fixes : Corrected issues with the Quick Turn
Fixes an issue where the screen coordinate data of Windowed Mode users would forget its location and reset to desktop coordinates upon relaunch.
The performance improvements for Intel Arc GPUs are the headline of Patch 7. While early PC benchmarks showed God of War Ragnarok running adequately on Arc cards, users reported inconsistent frame rates in certain areas. Jetpack Interactive has now optimised driver‑level interaction specifically for Intel’s architecture. Early community tests indicate modest but measurable FPS increases (approx. 5‑10% in GPU‑bound scenes). NVIDIA and AMD users need not expect any dramatic changes, though the patch notes mention “very minor” improvements, likely from code refactoring that benefits all GPUs to a small degree. God of War Ragnarok update 1.7 -v1.0.622- 15.11...
Fixed visual bugs, such as the water at the bottom of the Alfheim well not appearing correctly. 3. Controller and SteamInput Improvements
Find the file labeled user_preferences.json (or similar profile config file).
Note: The development team strongly suggests verifying the integrity of your game files through Steam or Epic Games Store launchers immediately following the patch installation to ensure no shader packages were broken during deployment. Stay tuned for future updates, and thank you
to ensure you have the v1.0.622 patch installed.
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