Stronghold Crusader Unit Stats [patched] 【TOP】
Weak health (6,000), but creates fire-based area damage. Excellent for clearing walls. Support & Specialized Units Engineer (30 Gold):
They absorb massive amounts of damage. Use them to breach castle cores and assassinate enemy lords. Keep them away from horse archers, as they can be easily outmaneuvered. Cost: 40 Gold + 1 Sword + 1 Metal Armor + 1 Horse Speed: Very Fast (5/5) Armor: Very High Attack: High Role: Flanking and siege engine destruction.
Base destruction and choke-point defense. They hurl flasks of Greek fire that burn the ground, instantly killing tightly packed groups of infantry. Specialty and Guild Units stronghold crusader unit stats
I can provide a or counter-strategy based on your answers.
European troops are trained using weapons produced by your castle's industries, requiring a steady supply of iron, wood, and leather. Wood-Based Troops Cost: 12 Gold, 1 Bow Health: Low Damage: Low (Ranged) Speed: Fast Weak health (6,000), but creates fire-based area damage
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Slightly faster but slightly less armored than the European Swordsman. They serve as the primary heavy infantry choice for Arabian-only builds. 7. Fire Thrower Cost: 100 Gold Speed: Medium (3/5) Armor: Low Attack: High (Area of Effect Fire) Role: Anti-infantry and crowd control. Use them to breach castle cores and assassinate enemy lords
Assassins are useless in a pitched battle. They die to a stiff breeze. However, if you sneak five Assassins past the enemy gate and attack their Lord, the instant-kill critical hit (5% chance per swing) can end the game in seconds. They also destroy Trebuchets and Mangonels in two hits.
Widely considered one of the strongest units in the game. Their ability to kite melee units and harass enemy walls while taking zero damage makes them an essential component of any offensive strategy. 6. Arabian Swordsman Cost: 80 Gold Health: Very High Damage: High Speed: Slow
Highest health pool among infantry, survives pitch ditches. Cons: Slow movement speed, low offensive damage. Role: Main assault force. Pros: Exceptional durability, devastating melee damage. Cons: Heavily penalized by oil, slowest unit in the game. Role: Flanking and siege weapon destruction. Pros: Incredible speed on horseback, high health. Cons: Cannot climb walls or ladders, highly expensive. Arabian Units
40 Gold, 1 Sword, 1 Metal Armor, 1 Horse (Stable required) Health: High Damage: Very High Speed: Very Fast