Haxball | Script
Script Haxball: Elevating the Ultimate Top-Down Soccer Experience
You can connect your script to a Discord webhook:
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if (redCount <= blueCount) room.setPlayerTeam(player.id, 1); else room.setPlayerTeam(player.id, 2); Script Haxball
room.onPlayerLeave = function(player) activePlayers.delete(player.id); ;
: Link your room to a Discord bot to open/close rooms, ban players, or change maps Match Recording : A script that triggers a command to save the last game as a replay file. How to implement these: Most of these features are written in JavaScript and pasted into the HaxBall Headless Host console. You can find a library of starter scripts on to build from. basic code template
: Perform continuous checks, such as finding the nearest player to the ball. 4. Implement Logic and Commands You can find a library of starter scripts on to build from
To get started with Haxball scripting, you need to use the Haxball Headless Host.
The most common and legitimate use of scripting in Haxball is through the official Haxball Headless API. These scripts run on a server or a background browser tab to host permanent rooms.
let auth = player.auth; // This is a unique string per computer Implement Logic and Commands To get started with
Haxball scripts allow you to create custom game rooms with modified rules, automated features, and enhanced gameplay. Scripts run in the browser using JavaScript and interact with Haxball's built-in API.
Once your room is live, you need admin commands. Here are standard ones you should implement:
If you are looking for more complex functionalities like , Auto-teams , or Elo rankings , explore these community tools: